Posted May 31, 2026 by GOZOHO
Devlog
Today was less about adding features and more about rethinking the direction of the game.
I spent time asking myself:
After thinking about it more, I realized I care less about pure action and more about:
On the implementation side, I experimented with:
One issue I’m thinking about now:
Right now, players can see almost everything immediately.
So I’m exploring ways to reveal things gradually and create more space between moments.
Today felt less like progress through features, and more like finding the game’s identity.