Devlogs
Patch Notes — v1.1
Posted May 27, 2026 by Flok
#city-builder #medieval #devlog #bugfix #update
Patch Notes — v1.1
A few fixes based on early feedback after launch.
Bug Fixes
- Starting roads are now permanent. The initial crossroads at the center of the map could be accidentally deleted with a right-click. They are now protected.
- Large buildings now render correctly. Town Hall, Castle, Barracks and Cathedral were appearing behind tiles in certain positions due to a depth sorting error. Fixed.
- Typing in the score submission field no longer moves the camera. Pressing W/A/S/D while entering your name would pan the camera instead of typing. Both now work correctly.
- Mute state is now remembered. Sound and music preferences are saved across sessions.
- Timer starts on first interaction, not immediately when the scene loads.
Thanks to everyone who played and reported issues. More updates coming.
— flok