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Cleaning up

Hi all!

This update is just to add a few quality-of life stuff,
Mostly just an in game FPS counter, Cleaned up the baked lightmaps, and added some more options for a bigger flock.

Agents models changed to allow for better performance

Files

  • Compute Shader - Boids Demo.zip 11 MB
    Jun 10, 2020
  • Compute Shader - Boids Executable.zip 30 MB
    Jun 10, 2020
Download Flocking - Obstacle Avoidance & Compute Shader
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