Posted June 09, 2020 by lastnerd
So after almost half of the year and a few prototypes I've returned to complete "Cyberspace Eleven". It's going to be relatively small parkour game with some fighting that takes place in some sort of mixed reality where cyberspace and real world all messed up. My plan is to make a game that you can finish in 2 or 3 hours and then have some extra time while looking for all secrets.
For now current version have basic mechanics and blockout for one level that will be extended in next version when I add enemies and introduce combat mechanics.