Devlogs
Cloud Attack v4.0 - Changelog
Posted June 09, 2020 by Evs
#devlog
Update 4.0 09/06/2020
This is the final major update to Cloud Attack.
- Rainy Cloud
- Fly under this grey cloud to get points
- Tutorial Mode
- Learn the basics of the game
- New achievements
- Pilot's Licence
- Come again another day...
- Hit a rainy cloud for the first time
- New play mode selector
- When you click the play button, you will see a new mode selector
- Choose from Classic, Party, and Tutorial modes
- Polish
- Added and improved UI animations
- Thanks to DOTween!
- Many Unity animations switched to tweens
- Remade round end and pause screens
- Better ultrawide support
- Fog now covers the boundaries of the screen for ultrawide players
- Updated achievement icons
- Credits, achievements, and options are now in their own windows
- Vapour trail particles behind the plane
- Plane slows down and fades out at end of round, like my original game
- Wind sound fades out at end of round
- Compressed wind sound (10mb -> 3.19mb)
- Disabled touch controls entirely
- Deleted many obsolete animations and animators
- Removed obsolete 'how to play' cloud
- Code cleaned up
- Improved achievements system
- UI & logic optimisation
- Disabled unnecessary raycasting on UI elements
- OnTriggerStay2D no longer checks collisions unnecessarily
- When volume is zero, the AudioListener is now disabled
- Separated canvases to reduce dirty calls
- Sky now scales to fit screen width to reduce unseen pixels
- End of round logic is now only called once, and input isn't checked
- ...and much more...
- Bug fixes
- Point popups pop up even if the score change was zero
- Main menu background clouds aren't visible when in other menus
- Main menu backgrounds clouds ding as if they are scoring points
- Party mode can be enabled when there are no players
Thank you for playing.