itch.io is community of indie game creators and players

Devlogs

Update 1.2 Patch Notes

Swelladia [Update 1.2.1]
A downloadable game for Windows

Note: I had to cut the WIP 3 content, as it isn't finished yet and I didn't want to further delay the update. This mainly just includes the two new races and the community quests. That'll come out as another update in ~2 weeks!

Additions

  • New items, accessories, equipment, status effects, etc.
  • New Druid class.
    • Harvest juice from allies/foes to summon plants to aid in combat.
    • Uses primarily Blueberry themed attacks.
  • New Duelist class.
    • Makes use of stances and sheathe attacks to buff itself and deal consistent damage.
  • Ambient follower conversation system.
    • Followers will now interact with one another occasionally in the overworld!
  • New Halloween event items, equipment, and pets.
  • Pet system (eight pets in total)..
  • Support for custom sized player model sprites & loading multiple custom models across different saves.
  • Note: If you have a custom player model you will need to reformat it to fit the new loading system. Each inflation stage is its own sprite sheet now.
  • HazelHoneyy Collaboration content!
    • New follower 
      • Variants of dialogue/personality depending on initial quest outcome.
      • Unique perma-berry defeat condition & bonus size stage.
      • Follower specific Focus mechanic that influences combat behavior.
    • Six new berry-oriented accessories.
    • New dungeon quest with unique puzzles. 
  • Percy now has a unique "Ego" follower mechanic.
  • Combat music now varies.
  • Dynamic multi-foe battles
    • When entering combat with multiple enemies nearby in the overworld their fights will now be merged into one encounter.
  • Difficulty options.
  • Class resource costs now have distinct icons.
  • Player & follower skills can now be viewed in the pause menu.

Balance/Changes

  • Changed Ariana's moveset.
    • Now uses primarily Duelist moves. 
    • Can equip Swords & Pumps.
  • Lowered the attack stat growth of magic classes (Sorcerer, Poppeteer).
    • Probably not even noticeable at low levels.
  • Drunk status changed to "Carbonated."
    • Now affects party members as well. 
  • Sentinel
    • Removed passive: Can no longer use abilities without stamina.
    • Skills unlocked via Chakra now always appear in the skill menu.
    • Added passive: When all chakra are open, gain another 20% boost to all basic stats. 
      • Note: running out of stamina still closes all Chakra.
    • Ability Adjustments
      • Deep Exhale 
        • Stamina cost: 11 >> 7.
      • Elastic Stance
        • Stamina cost: 7 >> 12
      • Release
        • Stamina cost: 6 >> 8.
      • Palm Strike
        • Stamina cost: 8 >> 13.
        • Unlock level: 2 >> 3.
      • Puffkiss Pass
        • Stamina cost: 5 >> 6.
        • Unlock level: 3 >> 2
      • Tensed Muscles:
        • Stamina cost: 3 >> 6.
        • Unlock level: 1 >> 3.
      • Soothing Stance
        • Stamina cost: 7 >> 0.
      • Disorienting Belch:
        • Stamina cost: 6 >> 10.
        • Unlock level: 2 >> 3.
      • Meditate
        • Unlock level: 3 >> 1.
      • Puffkiss Gambit
        • Unlock level: 2 >> 3.
  • Gunslinger (major rework!)
    • Changed all skills. 
    • Removed:
      • Quick Load & Precision Shot mechanics.
      • Elemental Parity mechanic.
      • Pressure Gauge.
    • Added:
      • Dart Loading mechanic.
      • Revamped "Navel Shot" crit mechanic & stacks.
    • Note: Check in-game tutorial for a full rundown of how the revamped class plays.
  • Followers (Misc)
    • Belch move
      • Added 3 base deflation to belch skill.
  • Running out of an item on the hotbar now removes it.
  • Many furniture items now have additional placement options.
  • Various UI improvements.
  • Furniture items can now be placed higher on walls.
  • Gathering nodes now have independent respawn times.

Bug Fixes (Non-comprehensive)

  • Skill "Sacrifice" now properly pops followers.
  • Pump Shoes are now equippable by any class.
  • Fixed rounding error on skills "Quadruple Gut Burp" & "Belly Bounce".
  • Player can no longer go out of bounds & get stuck in Percy's crossover quest variant of Trespasser's Ridge. 
  • Fixed bucket in Greeha juicery turning into part of a bed once juice is consumed.
  • Orange haired bandit enemy is no longer missing a walk cycle.
  • Fixed Percy follower AI
    • Previously he had a 25% chance to use all of his abilities at once, and a 75% chance to do nothing each turn.
  • Berried Greeha execution now properly applies the status effect.
  • Followers can no longer be juiced at home juicing station if not Berried.
  • Summoning a Poppet no longer deflates all foes.
  • Using a golden statue now properly deflates all party members.
  • Fixed skill organization in Skills menu being clunky.

Files

  • Swelladia 1.2.zip 504 MB
    10 days ago
Download Swelladia [Update 1.2.1]
Read comments (18)