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Patch 0.3.1

Dynamine
A browser game made in HTML5

Patch 0.3.1

I decided to change the way the minecart moves, since I had the impression that many people didn’t find it very intuitive. Hopefully now it should be easier to use!

New minecart movement

  • You can now use WASD to pick a starting direction when your minecart is not moving.

  • If the “character follows mouse” or the “click to walk” options are enabled, you can also pick a direction by simply moving the mouse cursor.

  • Holding down the primary action button (left mouse button or space bar) will make your minecart accelerate forward.

  • The minecart turns automatically when there is a turn, no need to press WASD again.

  • If the button mode in the accessibility settings is set to “toggle”, pressing the button once will make the minecart start accelerating and pressing it again will start decelerating it.

  • You can now only get off the minecart using the secondary action button (right click or F), since the primary one is now used for moving.

Other changes

  • The on-screen toolbar can now be clicked to select a tool.

  • Small improvement to patfinding for the “click to walk” option.

  • Tweaked the UI of the buy menu.

Planned for future patches

  • Change the default colors of certain numbers.

  • Allow tools to be placed more easily when using the mouse.

Files

  • dynamine-linux-demo.zip 67 MB
    Version 0.3.1
  • dynamine-windows-demo.zip 76 MB
    Version 0.3.1
  • dynamine-mac-demo.zip 102 MB
    Version 0.3.1
  • dynamine-web-demo.zip 50 MB
    Version 0.3.1
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