Devlogs
0.200.2 - Lightlag
Posted June 07, 2020 by Koder
Science hardened
This update has a number of enhancements to make the science in the game more realistic. First and foremost - map of the rings was updated to represent more closely our current understanding of shape and composition of the rings. You'll have a number of opportunities to visit ring propellers - fist discovered in 2004 by Cassini mission - and other features of the rings.
Visual freed from Enceladus got a major overhaul and now more closely resembles an actual telescope feed that follows your ship - including visibility of multi-gigawat plumes of your ship (with proper, accurate diffraction spikes), variable zoom ratios and lightlag.
Quality-of-life improvements
- You will now receive a clear warning if you failed to pay your wages, so you won't be surprised when your crew leaves you, and have the opportunity to procure the funds to pay them.
- Eagle Prospector hardpoint hotkeys were remapped to 1,2,3,4.
New hardware
- You can now equip brand new K44 gimbaled toch.
- Nanoparticle Activated Nuclear Incinerator for these moments when you want just watch rings burn.
Bugs fixed
- Fixed an afterglow of Ganymedian Anarchy station.
- Rescue CERF will not register multiple transponders now.
- Fixed a bug that caused transponder signature to disappear on the Lidar screen if it was obscured for just few seconds.
- Fixed number of memory leaks.
- There was a visual glitch in gravimetric readings that looked as "pinches".
- Visual feed on Eagle Prospector was off-center.
- Game sometimes lost track of high acceleration values from lithobraking.
Files
dv-rings-of-saturn-demo-mac-demo.zip 841 MB
Version 0.200.2
dv-rings-of-saturn-linux.zip 833 MB
Version 0.200.2
dv-rings-of-saturn-windows.zip 832 MB
Version 0.200.2
dv-rings-of-saturn-mac.zip 841 MB
Version 0.200.2
dv-rings-of-saturn-demo-windows-demo.zip 832 MB
Version 0.200.2
dv-rings-of-saturn-demo-linux-demo.zip 833 MB
Version 0.200.2