Posted June 06, 2020 by FaceDownDagon
#Patchnotes #Changelog
Basic rundown:
This update courtesy of the hard work of ShadowRx!
Inventory will now sort itself into stacks
Fixed a few minor bugs that caused error messages without effecting gameplay
In-depth:
June 04, 2020 - ShadowRx consumable stacking update
passage: change: code: where:
ShadowRx lib new passage +14KB (small function library) -
StoryStylesheet new rules +2KB (styling for stacks) near bottom
StoryInit added <<include "ShadowRx lib">> near bottom
Inventory added <<print swrx.cs_list('inventory');>> inside <span id="inventory">, right before <<for>> loop
Item use widget added <<print swrx.cs_list('inventory');>> inside <<replace "#inventory">>, right before <<for>> loop
RestShop added <<print swrx.cs_list('vendor');>> inside <<replace "#Sales">>, right before <<for>> loop
Item sales widget added <<print swrx.cs_list('vendor');>> inside <<replace "#Sales">>, right before <<for>> loop
Magic Widgets added/fixed </i> missing from line 11
DrowmazonDeath removed/fixed ,Rau (unquoted string in list) line 5 between names: "Molvayas",Rau "Myrymma",
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