Posted May 14, 2026 by CaseyUTAS
This is a DevLog for the testing of Stellar Flapper.
The following link is to the google form that play testers can provide feedback for any potential changes or polish that is needed.
https://docs.google.com/forms/d/e/1FAIpQLSezGJt5t3Vj12ubQJxrTF7zd_iA2OZmLn_MmOBi...
Testing session notes:
Potential for different gravity areas - e.g. progress and gravity changes.
Collision feels fair.
Make sure pipe locations spawn consistently at the same spot potentially change the spawner to be off screen. This in turn also makes the game slightly easier.
black background on background making it feel bigger then what it is change colours slightly?
Movement feels good - preferred over original flappy bird without the intense downward and upward motions, feels smoother.
Game was fairly difficult for most, intended.
Potential for other objects?
Potential for pipes to be thinner at the beginning?
Game runs mostly smooth.
Needs SFX.