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Devlogs

Weekly Dev Log #15

The Runemaster's Diary
A downloadable game for Windows and Linux

Hi there, weekly devlogs are back as most of the work for my thesis is done. In this one I'll go briefly on what I've done in the last 3 weeks:

Art Department

  • Remade player character's battle idle animations in glorious 64 by 64 bits
  • Polished battle background to its final version
  • Made Mac and Ken's animation for a support move
  • Made some sprites for Ken in battle to be used when he jumps

Programming Department

  • Developed a shader to use when characters are moving fast in battle animations (based on this one)
  • Integrated the shader in the game
    • Fixed bug that caused problems with the data sent to the shader
    • Fixed bug that made the shader results to depend from the FPS of the game
  • Added movement animations for characters in the battle app that take into account where is the target of an attack
    • Fixed bug that caused these kind of animations to skip a frame

Writting Department

  • Created cutscene that goes after the tutorial

Other

  • Made a small thumbnail for devlogs
Download The Runemaster's Diary
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