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VERSION 1.1 - KING COBRA UPDATE

HYPNOSCREEN
A downloadable game

VERSION 1.1: THE KING COBRA UPDATE!

Welcome back, subjects! I know I promised the full version today, but I've taken some steps back, and decided to take it slower on the development process. The game is still very much in the works, but I want to take the time to make every part of it as good as possible before moving onto the next, rather than getting it all done at once.

That said, I hope to have at least one "big" thing to show during each update, and for this time, it's a lot more to do with King Cobra! People had commented that he seemed to "come on strong," which they were right! He was added in at the foot of the demo to say "there's more planned for this, but I don't have that stuff to show ready yet." This update fleshes out his character a good amount, giving him more interactions and discussions! He's still an asshole, though. Thinks he's all that and a bag of chips.

There's also a dozen other changes in this update, which I will now go into.

Firstly, sound! Each character can "talk," there are alerts, and most importantly, binaural waves and a soundtrack! Right now, it's just one song, because I have more plans to do with the sound in the future, and I wanted to make original music rather than just grabbing stock stuff I could find online (A lot of the work done for this build was actually me writing a bunch of different songs, with the one in the game being the last and best).

There's also more customization options, and the way inductions start are different! I HIGHLY recommend replaying the tutorial where Jen goes over everything in-detail. Other changes include:

  • -Mouse hides after a few seconds of clicking
  • -Timing induction with Jen changed slightly
  • -Background auto-generates shapes when in a minigame or induction
  • -Dialogue back button
  • -Progress dialogue with spacebar as well as mouse
  • -Windowed version by pressing F4
  • -Minigames are toggleable, once they're unlocked
  • -Tutorial updated based on important changes
  • -Gem minigame made a bit smaller
  • -A dozen other boring bug fixes

NEXT UPDATE?

In short, another two weeks!

As before, I'm still a one-person team, and I've just started reaching out to others to start delegating work. I'm looking into art, guest writers, and most importantly, a web version soon! I just want to make sure everything is perfectly functional before including it in an update.

The next update will be in another two weeks, on Friday, June 19. That will (hopefully) include the web version for anyone who can't download and play .exe files, a brand-new character, and more conversations with our existing characters!

As always, please contact me with any questions, feedback, or ideas, and follow me @vinyl_dragon on twitter for more updates!

Files

  • HYPNOSCREEN_1.1.zip 17 MB
    Jun 05, 2020
Download HYPNOSCREEN
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