Posted June 05, 2020 by JustACicada
Second chapter for Ubiquatopia finished and ready to download.
A story-driven strategy game where each action is a card. The new chapter has what one may expect, new enemies, new cards, new traits. I also implemented the new "commission system" (read: quests) to streamline a little the way certain rewards are earned.
Available for Windows, Linux and Android, which are the platforms I can test on. It's funny because I spent quite a few weeks trying to get this to work under Linux in the past and I ended giving up. But I tried it again for chapter 2 and now it just works for no discernible reason. I'll take it.
As usual, feedback and bug reports and all that fun stuff is appreciated.