Posted June 03, 2020 by Sandry
This is my submission for the GameDev.tv Game Jam 2020. The theme for the jam is "Time". I guess my game qualifies by dint of its beat the clock, timed modes, but if you told me it was a tenuous link with the theme, I wouldn't argue the toss with you.
When the jam started, I still had a couple of days of RL programming to do on another job. So that took five days. I was also still trying to complete the last section of the game dev course I working through and I thought I'd better finish that, to stand a better chance of completing this. That was another couple of days gone. For the remaining days of May I worked on this every hour I had, neglected as many RL responsibilites as I could get away with, burned the candle at both ends, melted it in the middle and learned LOADS along the way.
Given that I've only completed and publsihed two other games before, I'm happy enough with how this turned out, but there are some definite shortcomings:
Wish List for Future Versions