Posted May 05, 2026 by Verpha
Version 1.2.1
Added:
- Added Order In Layer to Sprite Renderer.
- Sprites now render by Order In Layer, where 0 renders first and higher values render on top.
- Added packed model support for desktop and web builds.
- GLB, GLTF, OBJ, MTL, BIN, and model texture sidecar files can now be included through assets.vpak.
- Added web model rendering support for GLB, GLTF, and OBJ models.
Fixed:
- Fixed web 3D model rendering showing fallback cubes instead of real models.
- Fixed web model transform mismatch by applying V-Engine transforms through a model root wrapper.
- Fixed 3D Game View showing black when the scene had a Camera3D and Skybox but no mesh entities.
Known Issue:
- GLB skeletal animation deformation is still unresolved and not included as fixed in this version.