Devlogs
0.1.3 Update
This is a small bugfix update, and the first released since the original submission to the gamejam.
Changes:
- Previously when in object place mode with a turret, if the turret was in an invalid placement position, the base of the turret would disappear. With barriers, the whole barrier would disappear. This is now fixed.
- When in object place mode, if the object is now slightly transparent. If the object is in an invalid position it will turn more transparent to show this.
- Previously, turrets would often not target enemies correctly. This is now fixed.
- Added walls on the two upper enemy spawn platforms to prevent cheesing them by completely blocking them in.