Posted May 04, 2026 by Mark
#source code #modding
Source code time, here's how to mod it.
1: Make your Leven with the given Assets (or Draw your own from the template!)
2: Open the GameData script and copy along the "BaseLeven" struct
3: Go into r_LevenYard and add your McLeven to spawn (may need to expand the room size)
4: Go to the SaveFunctions & LoadFunctions scripts and add the 'LevenMet' save data (This is so your game can remember who's been introduced & not crash your game upon loading)
Happy Modding!