Devlogs
Build 50 is here!
The build of day 50 is here!
Changelog:
- 2 new rockets (in test arena).
- Dynamic Crowd.
- Resolution picker.
- Key rebinding UI (non persistent after restart yet).
- Added Exit Button (Apparently it is not needed in game development).
- Added volume slider for 3D sounds.
- Performance improvements (mainly in rocket select).
- Menu improvements.
- A speedometer (gotta go fast).
Behind the scenes (level generation)
- Spray Painters are fully coded and implemented now.
- Dispensers are fully coded now with all attributes options from the original game.
Bug fixes
- Some adjustments and bug fixes.
- Your rocket no longer stays tethered to a pillar forever.
- UI of split screen was overlapping. Horizontal splitscreen UI was also broken.
Known bugs:
- In ball mode you get war scores(grabbing ramming etc...) added to your goal score.