Posted May 03, 2026 by Verpha
#Releases
V-Engine 1.1.1
- Fixed Inspector scrolling when script components expose many fields.
- Fixed the Add Component button being unreachable when the Inspector content is too tall.
- Fixed Play Mode script compile DLL locking after entering Play Mode once.
- Play Mode script assemblies now compile in a separate Play Mode folder.
- Play Mode script assemblies are loaded from memory to avoid locked DLL files.
- Added serializable TextureReference support for scripts.
- Scripts can now expose texture fields in the Inspector using [SerializeField].
- TextureReference fields can be assigned from texture assets, cleared, and saved with the scene.