Devlogs
Update 1.3
The 1.3 Update is here!
Major Updates:
- New graphical manager has been added to the installer. This manager allows the game to run in windowed 800x600, Scalable Fullscreen, or Scaled 480p Fullscreen mode.
- New Walking enemies. 50% of generated enemies are now able to walk either horizontally or vertically back and forth.
- New Damage mechanic. Critical Hits have been added to the game, this change will affect both the player and the enemies, as well as felling from enemies.
- Potion Scaling. Potions have now been downscale to one per level instead of the previous up to 5 of earlier versions.
Minor Updates:
- Some small engine tweaks to make rendering better.
- Splash screen changed from 800x400 to a 200x200 banner of logo.
- Updated changelog number internally.
- Better integration of ADC1 for future updates.
- Config format changed.
Known Bugs:
- Some action icons are blurry.
- Game music not playing.
- Integration issues on some systems with the graphical manager app.
That's all from us for the 1.3 Update, any additional bugs found can be reported here.