Devlogs
Patch 0.8
New Additions:
- Added spawning of villagers and made them path find correctly to the Gather Points nearby
- Added wandering AI for villagers that spawn without jobs
- Added Animations for all villager gathering activities
- Added WAR!!!
- Added a Fight scene for War (Super sick visuals)
- Added Ambient music
- Added Encroaching Battle Music
- Added some SFX
Building Additions:
- Added the ability to toggle buildings inactive
- Holding Shift now allows the placement of multiple buildings in a row
- Added the Bowyer
- Added the Lumber Mill
- Added the Stone Mason
- Added the Jeweler
- Added The Monument
- Added the worker limit to the UI for each building
Building Changes:
- Renamed the Lumber Mill to the Timber Yard
- Changed the Farm building to the Gathering Hut building. Now Gathers food based on nearby Forest Tiles
- Homes buffed to increase villager max from 5 to 10
Other Changes:
- Increased camera bounds to slightly outside the room so you can see better
- Changed Villagers to be assigned to work instead of removed / Added
- Updated the soldiers and weapons. Now no longer get consumed upon training. Weapons will be assigned for war from highest damage to lowest when going to Battle
- Timer increased for 5 minutes to 8 minutes
Bug Fixes:
- Fixed a game crash if trying to place buildings around the outside edges of the map or outside the map
- Fixed a bug where soldier amount wasn't being lowered if Training Grounds was destroyed while at max
- Fixed illegal placements on the Mountain and Ore tiles
- Fixed Homes going into the negatives if Villager Max is met
- Fixed a UI bug where trying to place a building on top of an existing one would overlap the UI
- Fixed the villager pathfinding causing extreme lag and crashes in rare cases if the tiles were cramped