Devlogs
Patch v. 1.0.6e (Story mode)
WhyAliensA downloadable Why Aliens for Windows, macOS, and Android
- Added a starting episode of the Storey mod in the "House" location
- Added a new location “House”
- Added transparency of active abilities and active items
- Now, the item “First Aid Kit” is created in the amount of 5pcs.
- Added dialogue to the main character when meeting with the monster
“Texture Bug” (“What the hell? Looks like an error with textures”) - Reduced the chance of dropping all items from all monsters by 30%
- Fixed a bug with the timer of active items (if there is no item, time is not calculated)
- Additionally reduced drpp chance of material "Chitin" falling from Parasites
- Fixed display of passive skills in the Pause menu.
- Fixed bug when level timer froze after learning how to create a katana
- Fixed bug with no ammo in Assault Rifle after crafting
- Now the icon of the active item is displayed correctly
- Now from the bounty monster "Texture bug" drops ""
- Added material "Carbon plate" in loot card of monster “Flying Eye” (20% drop chance)
- Reduced the chance of falling Steel plates from jumpers by 40%
- Added material "Wire"x2 and Green/Red chip in loot card of monster The boss "Cyber Worm" (100% drop chance)
- Increased Health for each Turret by 50 hit points
- Assault rifle damage increased to 7 - 11 (up from 5 - 11)
- "Armadil" monster health increased to 38 hit points
- Decrease damage from monster "Armadil" special attacks from 20 to 18
- Increased attack and movement speed of the Monster “Jumper”
- Added display of the level of the learned active skill in the skills menu
- Fixed bug with displaying the sprite of monster "Bandit" on death