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v0.12.0

Click for Biscuits
A browser game made in HTML5

This version makes some changes to how recipe customization works. Instead of being able to add seasonings, fillings, and toppings to every single recipe there are now some restrictions on which recipes support which types of customization.

There's also a new category of customization: Infusion. This opens up the opportunity for things like tea and coffee, but also will add a layer of customization to future recipes for things like broth and soup. Infusion is also part of a larger (and longer-term) plan for a line of skills related to flavor extraction.

The ability to substitute for basic ingredients (which has been part of the plan from the start) has also been implemented. You need to unlock the appropriate skills first, but you can swap out basic ingredients in many recipes now. This is a bit more complicated than just adding custom ingredients though, since the substitutions need to meet certain criteria based on the recipe. Going forward more skills and tools will be added to help you determine what ingredients can substitute for which others and, in some case, control those relationships.

This version adds several new legacy skills too. Previous to v0.12.0 you could only spend legacy currency on a single skill: Wetter Brain. Now you have 7 skills to choose from, most of which can be leveled-up 100 times to increase their benefits.

You'll also no longer have to guess what various rooms on your station do -- there's now a "Blueprints" tab under the "Station" tab that describes the impact of each room. In the future this will also be where you go to unlock new room types!

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