Posted April 28, 2026 by MakhamDev
Select node on add now create new node from topbar in the middle of the graph.New Barrel Distort node.
New Hilbert node.
New Line Match filter node.
New LUT node (.cube file only).
New mp4 import node.
New pSystem render line/triangle node.
New pSystem render to points node.
New pSystem Vector field, gradient node.
New Ridge noise node.
New Wave Interfere pattern node.
Remove Patreon exclusive nodes.
Add Shift+Click to change unit without changing value.
Node display settings now use attributes.
Simplify value processing pipeline.
[2D Light] Add tile option.
[3D Mirror] Add option to show original mesh.
[3D Path] Add fix plane option to constrain path adjustment to 2 axis.
[3D Path] Add/Remove tool now won’t require shift to remove anchor.
[3D Wall Builder] Flip Y is now an option instead of always on.
[Blobify] Add mask inputs.
[Camera] Add fractional unit to focus center.
[Canvas > Gradient] Now works on transparent pixel.
[Canvas > Gradient/Palette] Tool now re-toggle after use.
[Canvas > Magic Selection] Clicking outside now cancel selection.
[Canvas > Resize tool] Anchor now always apply when typing in dimension textbox.
[Canvas > Selection] Add shift for movement and scale.
[Canvas > Skew tool] Skew now originate at the middle of the selection.
[Canvas] Add secondary color.
[Cellular Noise] Tiled mode now round scale value automatically.
[Checkerboard] Add aspect ratio setting.
[Composite] Add button for refreshing layer depth to match layer order.
[Crop] Draw tool now un-toggle after use.
[Directional Blur] Add smooth blur.
[Downscale] Add option to multiply alpha.
[Extends] Add toggle to extends infinitely.
[Group Input] Add seed display type.
[Group IO] Remove name-only mode when zoom out.
[Inline Group] Add dragging support.
[Inline Group] Add rectangle shape option.
[MK Delay Machine] Add basic transformation property.
[MK Parallax] Add depth properties.
[MK Tree] Rename “Draw line” to “Draw mode” to avoid confusion.
[Nine-Slice] Add relative unit.
[Outline] Increase scan iteration count for non-highres mode.
[Path 2D/3D] Add button to convert 2D to 3D and vice versa (z projection).
[Path Revolve] Add invert y option.
[Path Revolve] Add projection axis option to dealing with 3d path.
[Path Sample] Add clamp mode.
[Path Wave] Add iteration control.
[Path] Add relative unit to anchor.
[Path] Add snap control to tool settings area.
[Path] Shift for axis align when dragging anchor.
[Polar to Cart/ Cart to Polar] Add cartesian origin property.
[Polar] Add center property.
[pSystem > Snap Transform] Add direction snap.
[pSystem Render Trail] Add 1px mode.
[pSystem Transform] Add non-accumulative scale mode.
[pSystem Transform] Add vector impulse mode toggle.
[Shape] Add draw area tool.
[Slideshow] Adjust slideshow transition curve.
[Slideshow] Replace zoom control with area control.
[SmokeSim > Render Domain] Add volume color and density remap.
[SmokeSim] Add relative units to transformation properties.
[SmokeSim/ Flip fluid render] Auto-cache new disabled by default.
[Warp] Add tile control for each axis.
[Composite] Rearranging layer order now adjust the depth accordingly.
[Dither] Add custom dither matrix type.
[Dither] Add invert dither pattern settings.
[Dither] Add RGB/HSV steps mode.
[Path] Add polygon tool.
[Stripe, Checker, Blend] Add button to swap value (colors, surface).
[Tunnel Sender] Add scope control.
Fix crash on older version when trying to load new hotkey data.
Fix error when toggling map on vec2 value.
Fix preset not save every properties.
Fix setting default unit mode to pixel cause some values to initialize with fractional value.
Fix undo animation setting not update timeline items.
Fix value change when loading project with different default unit setting.
Fix cli mode unusable.
Raise maximum surface size to 16384px (Note that one 16384x16384 8RGBA surface will use 1gb of vram and the actual maximum surface size will depends on GPU)
[Add node] Fix dialog disappear when right-click again and error associate to it.
[Animation Panel] Fix crash when setting range from outside the panel.
[Animation Panel] Fix dopesheet not reappear when expands panel.
[Animation Panel] Fix error when trying to stretch the animation length.
[Collection Panel] Allow setting collection to “deprecated”.
[Collection Panel] Fix crash when trying to edit single-node collection.
[Driver Panel] Add undo points to driver modification.
[Gradient Box] Fix error when open context menu in expanded mode.
[Graph Panel] Fix adding node not auto connect.
[Graph Panel] Fix dynasurf not show up in node preview.
[Graph Panel] Fix error when connecting multiple junctions.
[Graph Panel] Fix node add from related menu not connect to the calling junction.
[Graph Panel] Fix node wrangler select incorrect input.
[Graph Panel] Fix quick connect returns error when hovering on inline group.
[Graph Panel] Grid line now match grid highlight line.
[Inspector Panel] Fix multiple dialogs created when click on property guide.
[Inspector Panel] Fix pbBox widget cause stutter.
[Inspector Panel] Fix scroll menu disappear when open other scroll menu.
[Menu Panel] Fix error when toggling some panel.
[Menu Panel] Fix resizing panel move window.
[Menu Panel] Fix window dragging when clicking on profile.
[Panel] Fix panel frame still draw in focus mode.
[Path Box] Fix view node button not working.
[Preview Panel] Fix dragging split view create selection.
[Preview Panel] Fix error when call add node dialog with callback.
[Preview Panel] Fix ruler flicker.
[Preview Panel] Fix selection can’t be made when not inspecting a node.
[Preview Panel] Fix toolbar bg disappear when togging tool lock.
[Splash, release note] Panels now limited to 1 instance.
[TextBox] Fix label disappearing.
Empty array now returns depth of 1.
Fix dragging node and it’s parent move node twice.
Fix error when undoing keyframe insertion.
Fix int array process as array of zeroes.
Fix leaf group with animated input value not partial updating.
Fix loading collection not mark project as modified.
Fix padding value extract to surface padding node.
[3D Instancer] Fix grid allows floating value.
[3D Surface Extrude] Fix incorrect uv map for side texture.
[Addon] Fix crash when using addons.
[Armature Pose] Fix scale tool not selectable and highlight incorrectly.
[Armature Pose] Fix tool use caused selection.
[Auto Organize] Fix frame node got organize as normal node.
[Bake Path] Fix output path calculate incorrectly.
[Blend] Fix initial click when not focusing on the preview panel cause selection.
[Camera] Fix dimension editing apply dimension incorrectly.
[Camera] Fix result preview render in full opacity.
[Canvas > Bezier Curve] Fix error when create the seconds curve.
[Canvas > Brush selector] Fix brush draw on original surface.
[Canvas > Brush] Fix flicker on initial click.
[Canvas > Brush] Fix line cap not rendering for large brush size.
[Canvas > Brush] Line preview now disappear when right click.
[Canvas > Circle tool] Fix low-quality shape in larger brush.
[Canvas > Curve, Fill, Gradient tool] Remove brush preview.
[Canvas > Freeform selection] Fix clicking without dragging tool create an empty 0x0 selection.
[Canvas > Magic selector] Fix error on init.
[Canvas Group] Fix canvas sometime initializes with random content.
[Canvas Group] Fix dimension value apply incorrectly.
[Canvas Group] Fix selection behave weirdly.
[Canvas] Fix brush inside selection render in the wrong color.
[Canvas] Fix canvas set to wrong size when using resize tool in relative unit.
[Canvas] Fix color picker always pick brush color.
[Canvas] Fix dimension change not apply immediately.
[Canvas] Fix right subtools not showing.
[Canvas] Fix subsequence node initialize with empty white canvas.
[Canvas] Fix tool channel selection not apply correctly.
[Composite Tag] Fix alpha blending error.
[Composite] Fix error when disconnecting surface while selecting it.
[Deserialize] Fix error when checking surface depth.
[Display Text] Fix line cut between special characters.
[Display Text] Fix multi-lines bounding box calculate incorrectly.
[Dither] Fix dither scale apply incorrectly.
[Draw Line] Fix starting line cap not show up in subsequence lines.
[Draw Line] Fix wiggle trim range not apply to basic line type.
[Draw Shape > Diamond] Fix visual glitch at 30x30 dimension.
[Draw Shape Fast] Fix superellipse shape not working.
[Draw Text] Fix alpha blending.
[FLIP Domain] Fix some properties not visible in inspector.
[Frame] Fix graph not update when renaming.
[Globalvar] Fix crash on rename.
[Grid Warp] Fix snapping apply incorrectly.
[Group Input] Fix error when using internal surface asset.
[Group Input] Fix palette type return 2d array of each colors.
[Inspector View Setting] Fix reset button not working.
[Locale] Remove comments and duplicated entries in words.json.
[Menu Editor] Fix crash when editing toolbar with debug menus.
[MK Cable] Fix error in path sample mode.
[MK Fracture] Fix node error.
[MK Pile] Remove warning when no input surface provided.
[Outline] Fix blending error for inner type and anti-alias mode.
[Outline] Outline area now draw behind base pixel to improve anti-aliasing.
[Path > Arc tool] Fix reverse control points.
[Path Anchor] Fix incorrect unit conversion.
[Path, Path Shape] Fix negative ratio not loop correctly.
[Path] Fix error when adding anchor in pixel unit.
[Path] Fix error when extracting path data.
[Path] Fix loading older version set unit to fractional.
[Path] Fix transform tool cause anchors to collapse to the same value.
[Pixel Builder] Fix dragging widget causes selection.
[pSystem Accelerate] Fix deceleration cause jitter.
[pSystem Render Trail/Path] Particle that last more than 1 animation loops (lifespan + trail duration > animation length) will not try to connect to itself in the previous loop which creates long line/path.
[pSystem Render Triangle] Fix color not applying.
[pSystem Snap] Fix snapping causes scale to change.
[pSystem Trail] Fix particle destroy using destroy node not generate end trail.
[pSystem] Fix some context nodes shows up in recents.
[pSystem] Remove prerender frame to match animation length.
[Repeat] Atlas output now return simplified atlas data.
[Replace Colors] Fix visibility button not working.
[Round Corner] All non-black color now treated as content.
[Scrollbox] Fix using search return incorrect value.
[Serialize] Roll back modify-only saves. All value now stored in the save file.
[Shape Path] Fix non-loop shape apply incorrectly.
[Slideshow] Fix slide order sorted alphabetically.
[Slope blur] Fix node not respect oversample setting.
[StrandSim Gravity] Fix gravity apply incorrectly.
[Surface] Add warning when trying to access missing asset.
[Surface] Fix asset load asynchronously.
[Tag surface] Fix error when animating tag position.
[Text Array box] Fix deleting choice open edit dialog.
[Text] Fix “-4” converted into empty value.
[Transform Image 3D] Fix backside not rendering.
[Transform Image 3D] Fix UI rendering error when playing animation.
[Tunnel] Fix tunnel not connect when setting scope to group in global context.
[Value] Fix setting default not apply in the same session.
[Warp] Fix backface blend with front.
[Warp] Fix backside transparent pixel override front pixel.
[Warp] Fix parallelogram shape error.