Posted May 29, 2020 by PixelMetalWolf
So this one took a lot longer than i expected to get done, but here it is it's time to release another update ^^
This one is packed again, first of all we have a whole new switch/door/laser system in place, to spice up the levels a bit, now insead of a long straight go to the exit, you have to de activate/open color coded laser barriers/doors to reach the exit, with this comes the addition of moving platforms that go back and forth continuously.
Some small visual changes as well, i've reworked the whole tileset to have a bit more variety, reworked and re shaded the visible weapons, and their powerup capsules, reworked the menu buttons as well.
A bit of gameplay adjustmens, the Wave shot has now a bit of a slower fire rate, and the Laser now does continuous damage while passing through enemies.
And that is pretty much it for what's new this update, as always i hope you'll enjoy the game :)
Now time for the changelog/recap :