Devlogs
Version 1.2.0: Localization Support
- Added localization support: you can now translate all dialogue text and NPC names into multiple languages without touching any code.
- New "Export CSV" button in the editor generates a spreadsheet-ready file with all your current text pre-filled as the default language.
- Add columns for other languages (French, Japanese, etc.), fill in translations, and save the file.
- Switch the active language at runtime by setting a game variable to a language code string (e.g. "en", "fr", "ja").
- If a translation is missing, the game automatically falls back to the default language.
- Re-exporting after writing new dialogue preserves all existing translations. Only new lines are added.
- Fully backward compatible: games without a translation file behave exactly as before.