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Version 1.2.0: Localization Support

  • Added localization support: you can now translate all dialogue text and NPC names into multiple languages without touching any code.
  • New "Export CSV" button in the editor generates a spreadsheet-ready file with all your current text pre-filled as the default language.
  • Add columns for other languages (French, Japanese, etc.), fill in translations, and save the file.
  • Switch the active language at runtime by setting a game variable to a language code string (e.g. "en", "fr", "ja").
  • If a translation is missing, the game automatically falls back to the default language.
  • Re-exporting after writing new dialogue preserves all existing translations. Only new lines are added.
  • Fully backward compatible: games without a translation file behave exactly as before.

Files

  • VisualDialogueBranches.js 230 kB
    1 day ago
Download Visual Dialogue Branches for RPG Maker MZ/MV
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