Devlogs
The Great Danger Minor Improvements
The game was tested and I received some fedback so it is time to list some improvements:
- Added enemies field of view visualizer - no more accidentally running straight into killzone
- As a result, crates now block player's field of view - until I manage to fix it, they will have red outline to distinguish them from walls (or maybe it looks better like that)
- Minor lore improvements
- Itch.io site update - new trailer, images and extended description