Devlogs
Debug version 0.0.1666
- In battle, dynamically size action boxes based on text width
- Add a retort from Cudgel if Wax fails to reach him on comms when they're standing close to each other
- Align inventory overlay
- Add party member descriptions in the party overlay
- List each party member's battle actions when they are selected in the party overlay
- Finally name the ship
- Create title screen art
- Small tweak to the Credits music
- Add minor decorations to various areas (swamp, jungle, etc.)
- Replace the game icon
- Add sound effects, so many sound effects
- Add an anthill point-of-interest in one of the swamp areas
- Insert a black screen with crash sound between the opening cutscene and the first area
- Experimentally add gamepad vibration/force feedback in a few places (with an option to disable it)
- Tweak Afrikaans translations – still very limited
- Add a point-of-interest at the ship's core
- Fix Wax's interaction icons to render over things that may be in front of him
- Add a comms message for when the player has started the cargo recovery mission
- Add a guard against button spamming when the player is closing the map/party/inventory view
- Fix the alignment of collision boxes for one of the walls inside the ship
- Fix a bug that often caused sounds to be delayed
- Play a sound when the player adjusts the SFX volume in the options menu so that they can hear what they're doing