Posted April 15, 2026 by moxystudios
Battalion icons & names now match what you see on the field
• The squad icons and labels in the UI line up properly with what actually spawns, so it’s much easier to track who’s who at a glance.
Level flow feels tighter and less fragile
• The game does a better job making sure the level is “ready to go” before you drop in, which means fewer weird half-broken starts and smoother transitions between play sessions.
Campaign pacing tweaks
• Level duration and “boot guard” changes make levels feel more intentional: less time wondering “is this stuck?” and more time actually playing.