Devlogs
Flora Defense 0.2.1 - Enemy update 1/2
New content
- Artifacts
- Enemies will occasionally spawn carrying an artifact, can be told apart by them emitting fire energy
- On death; the artifact will be dropped and release an area of fire influence
- Dropped artifacts degrade over time, lasting longer at higher difficulties
- HP bar indicating remaining time
- Enemies gain bonus to attack when standing on a tile with fire influence
- Visual effects for when fire or life influences on a tile increase
Bugs Fixed
- Some hover info not disappearing when cursor moves away
- Support plant nil reference crash
- Enemies receiving multiple simultaneous attacks at death caused waves to end prematurely
- Optimized enemy creation / recycling code