Posted May 21, 2020 by dimitriosxmi
PotentialTD has been Updated!
The Entities will remain deactivated for the time being until the main tile system is complete and a core template of all important functionalities has been created.
(this means for probably about 2 to 4 more updates)
There are still plenty of code-logic bugs I'm facing which I've fixed in alternative ways for the time being, but unless I find the optimal way to fix them, the updates will always take a bit longer compared to what they normally would.
Should also be noted that in the past 3 weeks I've tried using bunch of various systems for the Tilling and Entities so deciding to go for the current one was a rough choice, I will expand the functionality of the current systems at some point much later on so I can finally add the desired goal of looks and functionality that was there in the first place
unit° = Any possible thing in the game such as a Tile a Tile map, an Entity, a random Game Object, etc
Comming up next: Tile & Controller Update