Posted May 21, 2020 by patjw
Changelog:
* Added ability for warlocks to select pact of the chain.
* Changed monster death functions to account for summoned creatures not leaving corpses.
* Fixed bug with quest generation when starting multiple new games.
* Allowed for warlocks to create bats as familiars for testing purposes.
* Finished work on shared field of view with familiars.
* Added monsters: stone golem, swarm of bats, swarm of insects, swarm of poisonous snakes, swarm of quippers, swarm of rats, swarm of ravens, tiger, triceratops, troll, twig blight, tyrannosaurus rex, vulture, warhorse, water elemental, weasel, werewolf, wight, winter wolf, wolf, worg, wyvern, yeti, young green dragon.
* Finished implementing find familiar spell so that you have a choice of a range of monsters.
* Made it so that familiar vision now works properly in all graphical modes.
* Added ability for allies to describe their traits and proficiencies when asked.
* Removed bypass of proficiencies for NPC's and added specific proficiencies for all NPC types.
* Added metal property to every armour type so that druids can be restricted when they wear it.