Posted May 21, 2020 by Matthias Seys
#co-op #destruction #finale #postmortem #local #indie
This is the end of our time... to destroy. It is now up to you and your friends or family!
We've prepared a lovely trailer showcasing the main features of our game, check it out!
We've done some slight tweaking and released Version 1.1 which may very well be our last.
We've increased the cop difficulty slightly as they kept getting behind quite a lot for the faster players in the beginning.
We've made the cops slightly smarter (not a lot as it would cause issues), but they should be able to pick targets a tad bit differently now. It's up to you to experiment!
We've also added a bonus if you escape which makes the risk - reward play even bigger!
We've slightly changed the particles, but it is not as noticeable.
Let's compare a few milestones to show how far we brought this project!
This is where it all started, the first prototype to prove our game could be something and it sure was already fun!
Week 6 was a defining moment as from this week, a lot has started to change and we were halfway there.
Week 8 sure was special, it was the week where everything came together.