Posted May 21, 2020 by Raymond Cripps
In this devlog episode, we'll be looking at the world design and concept sketches for a new vertical slice map for my third-person wall-running parkour game, Project Feline! We'll be exploring my ideation process and techniques, including how I create mood boards, thumbnail sketches, and select a color palette, all of which will go towards the creation of a new in-game environment.
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