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Devlogs

Version 0.1.0

Shards of Destiny
A browser game made in HTML5

Today I released a new version of the game. Let's call it 0.1.0 alpha or whatever greek letter is appropriate. This version contains several improvements, most notably:

  • No more obvious crippling bugs, that is you can't load a game when there's nothing to load, to crash and burn, and you can't fall off the edge of the world because I forgot one mountain tile.
  • Improved music which now fits on less patterns internally (invisible), and added game over music (definitely audible).
  • Raised the cost of purchasable items and decreased gold left by monsters. Otherwise the gold was pretty much pointless. It kind of still is, but I'm working on it.
  • Added another item which is not required to win the game, but you can get several nice finds using it, if you know where to look!
  • Added some semi-hidden extras for the intrepid explorers of the pico-kingdom

There's still a lot of work, but that's what I call progress!

Files

  • shards.zip 436 kB
    May 21, 2020
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