Devlogs
v0.4.1 a+b+c Patch Notes
Posted April 05, 2026 by Karami
#Patch Notes
v0.4.1
NEW
- Added an animation for the wizards meteor spell
- Added a new skill that drops a 'defend' flag, must be dropped within 200px of your hero, available to all classes
QoL - When killing a boss while a flag is contested, capture the flag instantly
- Added a listener to avoid scrolling multiple things at once when not in full screen
- Added the purchase mode to upgrade to the next tier
- Added an adjustable button roll and to reroll quickly and skip animations (default r)
Fixes - Removed the scroll bar for mastery
- Corrected the description on training militia and expanding territories in the void screen
Balance - Changed hound attack logic to now re-acquire a target nearest to it instead of charging to your hero
- Capped range on orbital bombardment to be 2x the bombard's range
- Orbital bombardment is now a shared cooldown
- Orbital bombardment now adds 1 additional bomb for each additional bombard unit
- Buffed arcanist (mage hero) hp from 33 → 42
- Buffed ranger hero hp from 55 → 56
- Capped the range of the wizard's meteor spell to the wizard's range
- Clerics can now target themselves to heal
v0.4.1b
- Speculative fix for infinite scaling defense
- Fixed caltrops having no animation
- Fixed caltrops not having a bleed
- Removed clerics attack damage restriction, they will now do full dmg on attack
- Added a new voucher, Unit Voucher, Reroll without getting the same unit in a row!
- Adjusted the names for rerolling
v0.4.1c
FIXES
- Fixed dungeon spawning being permanently disabled for those on newer saves (guaranteed this time
- Fixed building tooltips still being very small
- Fixed royal archers not having a pierce modifier
- Fixed chain arrow not having pierce as well
- Fixed archer shrine not applying until you refresh the page
- Fixed archer attack range not being wired correctly
- Fixed some abilities not being wired correctly: Power Shot, Evasion Ranger, Arrow Pierce, Arcane Mastery, Charged Zap, High Amps
BALANCE - Uncapped the pity system to eventually 100% guarantee you a dungeon
- Lowered starting income upgrade from doubling per 5 levels to 1.5x per 5 levels
- Capped the gauntlet dungeon to 30 waves temporarily
DESCRIPTIONS: - Touched 70+ descriptions to ensure they are more true to their actual ability and less vague
UI THEMES: - Added the UI theme cosmetics, now you can choose your taste! (Midnight crimson is the coolest, but im bias)