Posted May 20, 2020 by tomcat6000
For this devlog I decided to scrap the old inventory system that I started and create a new one from scratch. I also started the mechanics for the farm with proper growth mechanics over time that can be adjusted.
Inventory System:
Farming mechanics so far:
I still want to add more to the farming mechanic such as needing to water the crops and the need of using resources to plant the crop. Along with the player receiving the crop after harvest with a random amount and if the player has a specific tool the amount will be multiplied by a set amount.