Posted April 04, 2026 by NectroticYuri
#update #patch
You've waited and it's finally here! The Devotion 2.0 demo release is now live!
This update has been many months coming and adds a *significant* number of updates and new content. The wordcount has more than doubled in this release, for starters.
For a full list of updates included (excepting spoilers), see below!
Patch v.2.0
- Additions
- WASD is now supported as movement control, and E now confirms and interacts
- New battle music for Feelers optional miniboss
- New battle music for Red optional miniboss
- Shower shade and doubt sprites have been remade
- New item, Caffeine Pills, and new status 'Stimulated' which grants immunity to sleep and a speed boost, with status icon by Penny Lapin
- The Bargain Imp's final wisdom is no longer a useless bit
- The Bargain Imp now offers additional power beyond Call Fire
- Bug boss now has a unique drop, which can be traded to a certain someone or eaten
- Choices with Bargain Imp now matter more
- Beginning apartment sequence changed to include more exploration
- Three new enemy types in existing maps, one in each of apartments, darkworld crossroad, and crawlspace
- More dialogue with some imps in darkworld crossroad, particularly after gaining Sluph
- Chastity and Doubt have new sprites and now leave corpses
- New dialogue in Sewer gate puzzle room both before & after puzzle completion
- You may now kiss Saffy multiple times
- Lamp ending
- Story progression of secret entity on Apt floor 2
- Zone title cards
- Bug Fixes
- Issue with images remaining onscreen after certain items are used is now fixed
- The Autism Imp can now be killed
- Enemies will no longer leave the wrong corpse
- Fixed disrespect route Sluph dialogue following Restraint not changing for a few maps
- Losing your arm is now actually permanent
- Ava dialogue sounds no longer persist into battle
- Blindside now deals damage of a type appropriate to your equipped weapon, previously it was always [CUTTING]
- Total play time is now tracked correctly on saves rather than based on frame rate of monitor
- Library books can't be climbed on anymore
- The shark girl meat can now be eaten
- Having a stat double buffed or double debuffed now has a unique icon, rather than removing the icon entirely
- Gameplay Changes
- Losing enough FP has a deleterious effect on Carmine and opens up a new skill
- Blindside costs less FP and deals more damage, particularly to sleeping foes
- Shower chase scene is slightly easier
- Bug boss now gives more birth at 50% HP
- Burning status duration reduced
- Burning status damage reduced
- Imp Merchant has been overhauled and no longer uses credit, she trades for goods directly
- Imps use their pee attack a little less
- There is another Shiny Key available in the Crawlspace maze
- Removed an advanced Trauma Dump from alley encounter
- Carmine and Sluph have self-restorative kink traits in response to certain stimuli
- Optional bookshelf puzzle has been made easier
- Sharps disposal enemies' charm needle now stuns instead
- Spiral Grubs will always waste first turn in combat, outside of the boss fight
- Anxiety Pill now heals 150 HP on top of its other effects
- Indolent Feast cures more HP
- Charm now reduces the recipient's attack stat
- Stalk now reduces the recipient's defense stat
- Variant solutions introduced for some puzzles, they now have multiple possible solutions
- Battle messages are slightly slower
- Binding Grab cost increased to 25 FP
- Being knocked out now gives 75% experience instead of none
- Tiny Edits
- Dialogue fix on Dark World portal
- Various typo fixes
- Somno Knife animation updated
- Sluph's ears now move as she walks in the side view
- Small fix to Sluph's inwater sprites
- Status pamphlet now shows icons
- 'Burning Gaze' is now called 'Burning Glance' to reflect its item drop
- Summon circle has a couple more options and works better
- 'Spit Fire' skill is now 'Puke Fire'; it is now known from the start and has a small cooldown and a special effect with Carmine
- Small edits to starting zone maps
- Grixa is now fatter
- Known Bugs
- Mashing buttons will cause some cutscenes to restart, causing issues. Holding mouse click to skip dialogue quicker does not do this
Wow, that's a lot of stuff! Thank you to everyone who's remained devoted through the long trek to this update, and keep your eyes out for more patches and updates coming up! I have every intention of getting this game to its eventual end, regardless of how much toxicity we meet along the way!