Devlogs
Beta 1.2 Released!
Posted May 20, 2020 by Kitsting
#update #major
After many months, Beta 1.2 is finally out! I really need to get better at developing faster, but that's for another time.
Here's the full changelog:
- Additions
*The player now plays a \"squish\" animation when running into a wall
*Item pickups now sparkle to indicate that they are collectibles
*Added scorch marks
*Appear when lava breaks a block
*Cannot be placed on
*Disappear after 1 round
*Added slime
*Appears in place of lava every 5 rounds
*Does inverse damage to blocks (ie: lots of damage to strong blocks, not so much to strong blocks)
*Added cosmetics
*Added achievements
*14 in total
*Can be completed to unlock cosmetics
*Added a customization menu in the settings
*Added a \"random\" button to the color customization menu
*Added an achievements menu in place of the statistics menu
*Statistics can still be accessed from within the achievements menu
*The score info window in the leaderboard is now much more detailed
*Tells what map a score was obtained on
*Shows a preview of the player
*The player can now press \"R\" to start a round early, no commands necessary
- Changes
*Items in the leaderboard now glow when hovered over
*The 'reset' prompt in the statistics menu has been updated
*Added the coordinates of the currently targeted block to the debug/tab menu
*Now a circle appears around the player when they enter lava
*Renamed the \"Widescreen Window\" setting to \"Ignore Aspect\"
*Redesigned the controls and settings menus
*The player is now prompted to look at the controls if it is their first time playing
*Rebalanced lava
*Blocks are now slightly more durable
*Blocks can no longer be placed in the 4 tiles adjacent to a lava spawner
See you when Beta 1.3 is done! (It might take a few months due to my extremely slow development cycle...)