Posted March 31, 2026 by dgHeld
Most of ∆V was built before content existed.
Systems first.
Rules first.
Levels last.
This allows the game to grow
without collapsing under its own complexity.
Good architecture is invisible —
until something breaks.
In ∆V, it means new mechanics can emerge
without rewriting the game.
Current focus:
– Stability
– Extensibility
∆ ... No lives. No mercy. Just skill.