Devlogs
Grove bound v0.2.4 patch notes
Posted March 29, 2026 by GDOGames
#pixel art #retro #incremental #rpg #singleplayer #exploration
- chests bug fixed chests no long destroy items if inventory is full
- opened the path up a bit in mushroom mine to make them easier to travel through
- added saving for mushroom state so they keep track of if they have been picked or not
- added saving for the cooking station so it keeps your items between loads
- added saving to the forge so it keeps your items between loads
- added saving to the plank and log storage so it saves items between loads
- updated cooking to allow you to add items mid cook and it still to keep cooking if the recipe matches
- mushrooms can not be gathered without needing to step away and back
- UI font has been update in a number of places to be stylized font to keep things consistent