Posted May 18, 2020 by Khayalan arts
#stoned #faces #cave #claustrophobic #underwater #dark #deep sea #samudra #hover #puzzle #adventure
Hello Surface-Dwellers,
We recently posted one of our level early Concept Art The Sunken Kingdom:
Without spoiling too much, this level was design with the theme of claustrophobia, sprinkles of dread and splashes of wonder all around, its guaranteed to blow' you away (literally).
Here's a slice of what it looks like in-game:
One of the main ingredient of this level are the presence of Stoned Faces, here are the early drafts, references & sketches:
The idea is to feel as if you're intruding into a fogged up bar filled with grumpy old geezers having a good ol' smoke, they don't hate you for being there, but to be blunt' they would much prefer you to pass by quietly and not make a fuss, they would nonchalantly blow smokes around you, passed you or at you. These blowing stoned faces plays a big part in serving the level's puzzle design that requires a Hover mechanic, allowing you to ride the smoke currents in order to solve your way pass the area.
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Thank you for reading today's insight on one of the level design in Samudra!
We are a small Indie-company that makes game due to our love and passion towards storytelling, art, puzzles, adventure & culture, so if you like what you see, do consider supporting us by wishlisting SAMUDRA on Steam
https://store.steampowered.com/app/1116260/SAMUDRA/
or
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https://twitter.com/khayalan_arts/
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Cheers & have a smokin' week ahead folks!
- El