Devlogs
v0.2.5 notes
Added:
- Different footstep sounds for different surfaces (wood, metal, leaves, snow)
- Blur screen on Pause Menu
- Objects animate when hit (switches, barrels, enemies)
- Weapon Sway
- Item drop audio added on spawn
- Locked door lock animates when unlocked
- Item drops have a particle trail behind them
- Weapon attack changes camera FOV for more impact
- Right click to zoom in camera FOV
- Slight blur effect when zooming in FOV
Changes:
- Fist attack timing change (faster swap fist back sprite)
- Map 1 redesign
- Spear weapon stats edits
- Fist stamina cost lowered on level 1 skill
- Fist firerate increase
- Item drops; less 'ammo', more item drops
- Increased no stamina sprint speed
- Enemies can now drop different item drops
- Item drops; small delay after every drop
- Footstep sound based on headbob
- Improved headbob script
- 'Hit' enemy pause time changed
- Spear weapon electricity, instead of starting with one line, all 5 electric lines are already unlocked from level 1 skill
- Lvl 1 skybox edits
- Fist attack collider is longer
- Bigger particles on end level trigger
- Fight music added back in for arena fights
- Footstep sounds now don't play when not on ground
Fixed:
- Fixed Bible weapon damage numbers not showing and giving error