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'Coming Into It's Own' Update (v4)

Disc Benders: Ace Run 🥏🥽
A downloadable game for Windows and Android

Hey you!

There's a new update in town, and it goes by the name of version 4 (DiscGolfVR_Demo_5_17). This character adds a lot of new features to DiscGolfVR, and it's been studying player feedback cycles to get the jump on your recreational activities! Better be careful. (Although it won't bite, so feel free to give it a try).

Here are the major features this rebel is bringing to the table:

  • Improved lighting
    • Including trees and vegetation, for a more realistic environmental blend

<-- Old vs. New -->

  • Settings Menu
    • Options for: Hole Preview Speed, Advanced Throwing, Center Disc on Teleport
    • All settings menu options are saved across play sessions!
    • Hole Select panel, where you can travel directly to and play any hole
  • Collecting player data
    • This will help DiscGolfVR collect feedback on play patterns to improve the overall experience. And it's running in the background, so don't you worry about it :)


Version 4 knows you've been wanting to improve your throws in real-time, so it created the

  • Smart Watch
    • Players can now see the distance to basket, stroke difference, and various stats on their latest throw by monitoring their watch.
    • To swap content, simply tap the watch face

(\) Check it out in action (/)

  • Disc && Throwing Supports
    • Major tuning for throwing 'Rollers'

  • Unique colliders for each disc type (Driver skinny edge, Putter thick)
  • Iteration on Bouncy/Slide factors of discs when contacting ground
  • Release point of disc is now much closer to hand
  • Some balancing on forehand grip
  • Round of Sounds
    • Audio feedback from the SmartWatch added for scoring, strokes, out of bounds, etc
    • Disc flight sound (subtle, but when using 'Ariel Viewer' function, can hear it)
  • Bug Squashes
    • Player colliding with disc bag
    • Ariel Viewer Cloud hanging around / teleporting
    • New rule for disc landing on top of basket. Doesn't count as a stroke, set back to throwing direction
    • Edit: Many have exclaimed about the driver not being grabbable at some points, but this has been a ghost bug for me, and tricky to reproduce, so it may still be in the game. This is the first thing I will fix next iteration.


Now that you've met v4 and put everything in the past, let's look to the future:

As many of you know, there was a significant effort to gain publishing access to the Quest platform, by pitching the game to Oculus. Unfortunately, the concept was denied, and no feedback was given. This was mildly upsetting, but there is no doubt that DiscGolfVR will continue to be developed and will look to the bright future of a home on SideQuest. Another target on the radar is to try and get DiscGolfVR onto the Rift platform. Multiple tests have been submitted for this, and we are waiting to hear back :)

The next major movements for DiscGolfVR is in the arena of adding support for multiplayer. It's on the horizon! I've been prepping the game for this venture and am receiving another Quest next week to develop on. (Shoutout to @shdwlynx for supplying a great link for this purchase!)

Lastly, the lovely people at SideQuest have graciously reached out to offer another banner spot on their front page. There was so much support and feeback from the last one, I can't imagine what this one will be like! So, in preparation for this, DiscGolfVR will be receiving a full course of 18 holes! Be on the lookout for that in the next couple weeks, I will be sure to post vigorously about it's arrival. For now, please do enjoy these updates.

Thanks to all the players supporting this game, it's development, and giving large payloads of feedback to make this experience shine :)

Appreciation,

Alex

Files

  • DiscGolfVR_Demo_5_17.apk 172 MB
    May 17, 2020
Download Disc Benders: Ace Run 🥏🥽
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