Posted March 24, 2026 by MakhamDev
New MK Circuit node.
New Globalvar node.
New Projection Matrix node
[Patreon] New MK WireFrame node.
New bounce, elastic, curve driver.
New supereasing.
3D nodes now create 3d path when using path add button.
Add quick attribute toggle button.
Changing node annotation now force graph update.
Connect surface to dimension value will automatically set unit to pixel.
Extracting vec2 to path now convert keyframe animation to path anchors.
Rename pb Bevel to Pixel Bevel.
Setting default unit to pixel will now convert all value to pixel.
[2D Extrude] Node will remove all translucent pixel.
[3D Camera] Add custom projection mode.
[Array to Anim] Speed value now control speed instead of frame duration.
[Atlas Affector] Add axis filter.
[Atlas Affector] Add interpolate mode.
[Atlas Affector] Add uniform influence.
[Blend Depth] Empty depth surface now treated as middle depth value.
[Canvas] Add animated brush settings.
[Canvas] Add Pixel Perfect option for pencil tool.
[Canvas] Selection extraction now cut the canvas content to the new node.
[Composite] Add movement path preview.
[Composite] Add order property for dynamic layer ordering.
[Composite] Initial click to select surface now won’t create new keyframe.
[Downscale] Add oversample setting.
[Export] .bmp export now use bottom-up pixel order.
[Export] Add final dimension label.
[Export] Leaving “File name” to blank will now treat directory as full path.
[Format Text] Add explanation tooltip.
[Globalvar] Add the ability to set default value.
[Lua] Node halt if invalid state detected.
[MIDI in] Node now update automatically on midi data change.
[MK Brownian] Add option to disable life offset.
[Number] Number preview now scale with node size.
[Polar Cart] Add option to invert y axis.
[PXC] Add clear all cache button.
[PXC] Add setting, globalvar control.
[Remove Color] Add option to switch color space between RGB and LAB.
[Render Sprite Sheet] Add button for manually clear the surface.
[Repeat] Add atlas output.
[Repeat] Add global rotation.
[Repeat] Add linear selector.
[Repeat] Add option to wrap index for index selector.
[Replace Palette] Add HSV randomization.
[Replace Palette] Rename “closet” mode to “ordered” and add actual “closet color” mode (match closet color from “From” palette to “To” palette).
[Scatter Path] Add output path preview.
[Threshold Switch] Add frame mode.
[Transform Image 3D] Add backside surface input.
[Transform, Composite] Movement path preview is now editable.
Fix color to gradient implicit conversion not working.
Fix crash when deselecting text array box widget.
Fix crash when removing dynamic input with mappable, curvable parameter.
Fix error when add some driver to the last keyframe.
Fix error when toggling gradient map.
Fix manually name auto-named node (File input, Math, etc.) got reset on load.
Fix manually resized node got reset on load.
Fix node not render when resetting value.
Fix open directory file dialog not set location.
Fix render order problem when using tunnel.
[Add Node] Fix action thumbnail not scale to grid box.
[Add Node] Fix equation creator not working.
[Animation Panel] Fix crash when renaming timeline object with context menu.
[Animation Panel] Fix distribution tool shuffle keyframes.
[Animation Panel] Fix key selection persist after closing project.
[Animation Panel] Fix node shy button also select node.
[Animation Panel] Fix scroll stuck downward when content height readjust.
[Animation Panel] Fix tool setting not scrollable to the end.
[Driver] Fix driver now working in wrap area.
[Driver] Fix in-between driver returns undefined when use on the last keyframe.
[Graph Panel] Fix creating frame with hotkey auto-select and drag the frame.
[Graph Panel] Fix output junction use incorrect bbox when turning on parameter mode.
[Inspector Panel] Fix error when toggling project attribute.
[Menu Panel] Fix error when trying to open empty recent file list.
[Preview Panel] Fix compact info view cannot slide.
[Preview Panel] Fix ruler activate when selecting subtool.
[Preview Panel] Fix selection box not show up on non-surface output.
[3D Object] Fix scale tool not auto update in single-axis mode.
[Array] Fix error when connecting gradient.
[Blur] Fix black patch when using floating-point surface format.
[Boolean] Fix node resize handle cannot be selected.
[Canvas] Fix ellipse border tool not working with large brush size.
[Canvas] Fix error on slope view.
[Canvas] Fix multiple instance of the node override tool functionality.
[Canvas] Fix node preview incorrect surface when playing animation.
[Canvas] Fix surface brush draw outline incorrectly.
[Checkbox] Updater visual to span the same width as other widgets.
[Command Palette] Fix crash when toggling function.
[Composite] Fix error when processing dynamic surface.
[Create Action] Fix category selector bigger than the screen.
[Custom Panel > scroll pane] Fix scroll wheel not working.
[Custom Panel > textbox] Fix error on create.
[Custom Panel Editor] Fix crash when trying to drag frame outside main frame.
[Custom Panel] Fix closing project not close embedded panel until focus.
[Displace] Vector mode now won’t scale strength with grey value.
[Downscale] Fix alpha multiply error in mix mode.
[Downscale] Fix overlay transform apply incorrectly.
[Draw Shape Fast] Fix corner not applying.
[Export] Fix export gif with build-in encoder not show complete notification.
[Format Text] Fix error when expanding input section.
[Globalvar] Fix changing data type not refresh editwidget.
[Graph Export Image] Fix crash when exporting node in show parameter mode.
[Image Gif] Fix error when try to draw negative frame.
[Nine Slice] Fix initial connection set incorrect dimension value.
[Palette] Fix Lospec loader not show up.
[pSystem Oscillate] Fix node not working.
[pSystem Wiggle] Fix direction mode override original direction value.
[QuaternionBox] Fix error when switching unit.
[Repeat] Fix animator use incorrect rotation anchor.
[Repeat] Fix random surface drawn when no background is provided.
[Replace Color] Fix multiple nodes override color setters.
[Replace Palette] Fix random mode sometime match two color to the same color.
[RigidSim] Fix atlas spawner not apply scale.
[RM Primitive] Fix error when using gizmo.
[Scatter] Fix incorrect distribution.
[SDF] Set tiled (repeat) mode not calculate correctly.
[TextBox] Fix crash when evaluating equation outside node context.
[Tile Drawer] Fix error when drawing.
[Transform] Fix color blending problem when using echo.
[Tunnel IO] Fix node key not using initial auto-generated name as default name.
[Tunnel] Improve stability.