Posted March 21, 2026 by Distortriver
A lot of time went into internal development to manage test states. In the future, most important features will be at least somewhat tested, so I won’t run into situations like last time, when the latest change before release broke crafting entirely.
Also, the new Metalworking skill is useless for now, but its resources will be helpful in the future. The new quest isn’t very impressive, but it increases playtime and expands the playable area. Next update should add a few more useful items and combat encounters.
And here is the changelog: