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Devlogs

v0.3.82 - Patch Notes

Flag Conquest
A browser game made in HTML5

v0.3.82

Soldier Mastery Reaver Tree

  • Completed the Reaver specialization path for Soldiers
Status Effect Rework Reworked the entire status effect codebase to be more unified and future proofed!
  • Bleed: 1% → 0.3% max HP/sec per stack, stacks up to 20 (was 5), lasts 4s (was 3s)
  • Burn: now stacks infinitely with flat damage per stack (was non-stacking)
  • Poison: 1% max HP every 3s per stack, stacks up to 20, lasts 12s (was 0.8%/sec, cap 5, 5s)
  • Stun: stack-based intensity, 0.5s per stack, stronger stuns overwrite weaker
  • Root: same overwrite logic as stun
  • Weaken and Shred: uncapped stacks
  • Added stack count visuals on affected units below the HP bar
Fractured World
  • Unit scaling tooltip updated from 6% -> 8% per fracture
  • Buffed peril bonuses
  • Peril bonus now displayed on portal selection
  • Depth 3+: all portals now carry at least 1 positive and 1 negative modifier
  • Depth 4+: Scar system, each zone carries 40% of a negative modifier into the next
  • Depth 4+: Shrines now offer the option to purge a Scar
  • Depth 4+: Archers now fire poisoned arrows
  • Depth 4+: Corrupt Sentinels now die, opening a small rift sucking in your units and applying shred
  • Increase depth cap to 4
Mastery Tree Respec
  • You can now respec FOR FREE on each mastery tree (experiment to your hearts content!)
Economy Tweaks
  • T1 Slimes: cost ratio 1.16 → 1.165, payout per level 1.10 → 1.00
  • T2 Scouting: payout per level 160 → 170
  • T3 Delivery: payout per level 4,620 → 4,700
  • T4 Smithing: payout per level 140,000 → 145,000
  • T5 Barricades: payout per level 2,295,000 → 2,300,000
  • Regalia income speed modifier reduced from 3-6% → 0.5-2%
The Compendium
  • New in-game encyclopedia accessible from the HUD (WIP)
  • Browse stats for ally units, enemies, bosses, elites, buildings, and status effects. Hero stats and skills will come in due time!
  • Entries unlock as you progress, discover new content by playing
  • More sections (skills, equipment, modifiers) coming soon
Bug Fixes
  • Fixed Flame Caller fireballs breaking when the caster gets knocked back
  • Fixed Call to Arms allowing infinite soldier spawns (capped at 5 alive)
  • Fixed Unicode icons rendering as raw text in the income tab
  • Fixed being able to spec into trees without skills

Files

  • flag-conquest.zip 163 MB
    43 days ago
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