Posted March 20, 2026 by Grass.Studio2
Development on Heartfall continues following the Alpha 0.3 release. This update focuses on expanding gameplay systems, improving stability, and adding new variations to the world.
Introduced a combat system
Players can now attack using left-click with the crosshair
Added a new rare Moubl variant: Army Moubl
A stronger and less common version of the standard Moubl
Improved player movement mechanics
Gameplay adjustments:
Movement is now slower in the normal world
Even slower in the cave world
Gravity is significantly heavier in the cave world
Fixed multiple issues across the world
Filled previously empty areas
Fixed cave world spawn issues
Fixed spawn point inconsistencies
Retextured:
Normal Moubl
Dead Moubl variant
Boss variant
Base Moubl textures overall
Improved visual consistency across all Moubl types
Fixed resolution issues on macOS