Posted May 14, 2020 by Kingpin RBD
The updated patron-only version is now at v1.55 as well & is no longer patron-only. You can get it here for $2 vs $1 there. It's up to you. Again they function primarily the same. The exclusive version gives the "Reactive Cursor" feature (customizable cursors for multiple mouse states) & some very useful dropzone related functions like tracking nearby zones & being able to access them pre-sorted in various ways such as left, right, up, down, upperLeft, lowerRight as well as being able to go a step further by using the object keys occupied, & unoccupied. Those functions were key to getting the demo project running. If that all sounds good give it a go. It's just 2 bucks.
v1.15
- Major/minor bug fixes & improvements.
- Applied the default right-click behavior to middle-clicks so the game menu is now able to be opened by clicking the middle-button on your mouse. See Plugin Options.
- Fixed custom dropzone application. They can now be implemented after game launch by script calls & their sprites will still update with the scene. This previously wasn't the case.
- The free version of this script no longer provides functions for handling dropzone sprites. They can be managed like any other sprite though by referencing $gameMap.dropzones[id].sprite and using Sprite_Character related functions.