Posted March 17, 2026 by Fabrizio
#Update
Changelog:
- Optional Animator Bridge (separate component)
- Public event hooks (e.g. OnJump, OnLand, OnSprintStart)
- Minor slope handling improvements
- API cleanup
- Separation of Toggle/Hold mode for crouching and sprinting
- Headbob disable option
- URP, HDRP import fixes
- Unity 6 compatibility fix
- Documentation update